Generate Android Key Oculus Store 3,1/5 5776 votes
  1. Oculus Android App
  2. Oculus Store App

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  • For Gear VR, open the Oculus app on your Galaxy device, click the top left menu icon, in the fly-out menu, at the bottom click the cog/gear symbol, in the setting menu that appears, click 'Redeem Code', the user would place his key there and they will be then able to download your app.
  • They appear to work very similar to a Steam key on the client side - not sure as far how they work on the developers end yet.
  • As a user, I've redeemed keys for 'Eve Valkyrie' and 'Elite Dangerous.' All you do is click the gear for options in the Oculus Home desktop app -- not in VR -- and go to settings > enter code.
    Warning: gripe over petty stuff incoming.
    Unfortunately, you can't copy and paste a key. You have to write it down or juggle windows. Also, the key from Oculus was in a font that makes it hard to distinguish Os and 0s, and I spent some time figuring out whether one character was a 1, a lower-case l, or a capital I (it was the latter).
    Those are problems gamers faced back when you entered keys from boxed games (remember those?). It's a minor thing, but I hope pasting keys is added before Home gets out of beta.
  • Please see my post above. (Shameless plug) You can also sell your keys on OculusKeys.com You can see my app Arcade Basketball VR available there too. You purchase, and on the thank you page you are Given the Oculus key to redeem on your Gear VR
  • Using Oculus Home keys is nearly identical to redeeming a code in Steam.
    My only first hand experience with Oculus Home keys was mixed success in getting keys from developers of several applications I had purchased through Steam for Oculus Home. 'Shufflepuck Cantina Deluxe', 'Time Machine VR' and 'Virtual Desktop' all distributed keys by different means following Steam purchases. Among them, the 'Virtual Desktop' developer did it most professionally, with Oculus Home keys being served up either on purchase, install or launch of the application (can't recall which). Notably, the 'Subnautica' developer was comparatively stubborn about giving out Oculus Home keys and may have a different view to take into account.
  • SicTim said:
    Unfortunately, you can't copy and paste a key.
    I've redeemed a couple of codes and was able to copy paste into home, but I had to use the CTRL V instead of mouse right click. Maybe give that a try next time, or maybe I'm just lucky.
  • As a part of testing,created oculus Key with one day validity.installed on the Go device. But applications is still working and its almost a end of second day.
    is that only the Key have expiry ? if that was the case, My application will work forever ?
    @imperativity
  • from a developer perspective, does anyone know how to 'track' use of keys once allocated? ie how many times the app is used, over a specific time period? can't see this level of detail on the oculus dashboard. cheers

I don't understand what a Keystore is and saw this under Publish Settings in Unity. Is this related to signing? I have my license key from Google play but this does not work when I enter this as my Keystore. I do not have an Android device. How can I upload my APK from Unity to the Google play store? But, the documentation doesn't give a full explanation of how exactly how the user uses the key to get the app. Can anyone explain what the user does with the key? What we'd like to do is distribute our GearVR apps outside of the Oculus Store, but without having to sign our apks for each device. Thanks for any clarity you can provide. Apr 05, 2016  Real classy. Of course if you guys want to refund me the $20 bucks I spent on Steam I'd be happy to spend it on the Oculus Store version. Something tells me that would be more involved than just giving out Oculus Store keys to your early access backers though. Apr 03, 2016  Generate a random key when the app runs the first time; When you want to store a secret, retrieve the key from KeyStore, encrypt the data with it, and then store the encrypted data in.

Generate android key oculus stores

Oculus Android App

Generate android key oculus stores

Oculus Store App

Mar 23, 2020  The Oculus Debug Tool now supports changing Oculus Link graphics settings. General performance improvements and stability fixes. Known issues: The microphone has been temporarily disabled. Generating an api key site stackoverflow.com. We are working to re-enable it in a future software update. In order to use Oculus Link, your PC software and Quest software must have matching version numbers. Elite Dangerous Oculus keys now available (self.oculus) submitted 3 years ago. by Mallmagician Just look in the partner key section of your account when logged into the Elite Dangerous website. Set android:minSdkVersion and android:targetSdkVersion to 19. This setting makes your app launchable only from the Oculus Store, and no app icon will be displayed on your device with this setting on INFO. So while developing, it’s probably best to keep this setting on LAUNCHER.

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